Wichita State University Esports competitive teams are officially sanctioned as a varsity activity for undergraduate and graduate level students. Teams are gathered from current WSU students and through recruiting efforts. Students competing on the WSU Esports varsity team must retain full time student status. Wichita State University will participate in intercollegiate play through the National Association of Collegiate eSports otherwise known as NACE, TESPA, Collegiate Star League, AVGL, uLOL, and a large number of other tournament providers. 

Currently, Wichita State University features four competitive varsity gaming teams: Overwatch, League of Legends, Counter Strike, and Rocket League. Esports as an industry has arrived. Wichita State has taken the first step in recognizing this fact through a varsity program. As the landscape of higher education continues to change, Wichita State is at the forefront of programming and development utilizing Esports as another avenue to impact students.

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  • Academic performance and meeting a 2.5 GPA to retain eligibility
  • Attend all team scrimmages and practices 
    • Rocket League: MW 3-5pm
    • League of Legends MW 5-7pm
    • Overwatch: TTH 3-5pm
    • Counter Strike TTH 5-7pm
  • Attend all team workouts
  • Uphold the WSU Esports student-athlete code of conduct


  • Varsity team member status and recognition
  • Coaching opportunity
  • Jerseys
  • Potential for scholarship or financial aid
  • Potential to attend LAN tournaments
  • Access to WSU Esports gaming lab
  • Structured season, team, and scrimmage times
  • Networking opportunities